weatherless...................67.61724% offense.......................52.26684% balance.......................22.79267% rain..........................21.43083% hyperoffense..................19.72552% sun........................... 8.70618% monotype...................... 3.36655% semistall..................... 2.84456% rainoffense................... 2.76209% sand.......................... 2.56549% stall......................... 2.37041% multiweather.................. 1.97685% voltturn...................... 1.79005% hail.......................... 1.67706% trickroom..................... 1.64580% sunoffense.................... 0.80030% choice........................ 0.57095% sandstall..................... 0.48546% trickrain..................... 0.43763% monodragon.................... 0.42482% monoghost..................... 0.34159% monowater..................... 0.33594% monobug....................... 0.30845% mononormal.................... 0.29188% monofire...................... 0.25911% monofighting.................. 0.24631% monoice....................... 0.22597% hailoffense................... 0.20262% rainstall..................... 0.20074% monopoison.................... 0.18379% monopsychic................... 0.16985% monodark...................... 0.14726% sandoffense................... 0.14575% tailwind...................... 0.13671% monoflying.................... 0.13520% tricksun...................... 0.12466% monofairy..................... 0.11675% monosteel..................... 0.10018% trapper....................... 0.09528% monoelectric.................. 0.08060% monograss..................... 0.07532% monoground.................... 0.06666% dragmag....................... 0.05084% sunstall...................... 0.04331% monorock...................... 0.04256% tricksand..................... 0.04105% gravity....................... 0.01092% trickhail..................... 0.00866% hailstall..................... 0.00452% allweather.................... 0.00188% Stalliness (mean: -0.346) -2.0|# |### -1.5|######### |################### -1.0|####################### |############################## -0.5|############################## |########################### 0.0|##################### |############### +0.5|############# |######## +1.0|#### |### +1.5|# |# +2.0|# | +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.47%