weatherless...................62.59966% offense.......................50.50327% rain..........................27.31166% balance.......................23.07237% hyperoffense..................20.10237% sun........................... 8.94553% rainoffense................... 3.57355% stall......................... 3.26481% semistall..................... 3.05719% trickroom..................... 2.15870% multiweather.................. 2.10096% sand.......................... 1.95852% monotype...................... 1.62303% voltturn...................... 1.46159% hail.......................... 1.29325% sandstall..................... 0.74456% sunoffense.................... 0.74043% trickrain..................... 0.73125% choice........................ 0.50763% rainstall..................... 0.31927% monodragon.................... 0.20137% monoghost..................... 0.18256% monowater..................... 0.14940% monoice....................... 0.14745% trapper....................... 0.14631% hailoffense................... 0.14078% mononormal.................... 0.13533% monopoison.................... 0.13063% monofighting.................. 0.12658% monofire...................... 0.12049% tricksun...................... 0.11531% sandoffense................... 0.09882% tailwind...................... 0.09115% monobug....................... 0.09013% monodark...................... 0.08448% tricksand..................... 0.06200% dragmag....................... 0.06022% monofairy..................... 0.05735% monosteel..................... 0.05433% monoflying.................... 0.04275% sunstall...................... 0.04081% monopsychic................... 0.04029% monoground.................... 0.03204% monoelectric.................. 0.03069% monograss..................... 0.02739% monorock...................... 0.02462% trickhail..................... 0.01193% gravity....................... 0.01012% hailstall..................... 0.00711% allweather.................... 0.00096% Stalliness (mean: -0.315) -2.0|# |### -1.5|######## |#################### -1.0|####################### |############################## -0.5|############################ |######################### 0.0|#################### |############### +0.5|############## |######### +1.0|#### |### +1.5|## |## +2.0|# | +2.5|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.48%