weatherless...................90.74878% offense.......................35.86175% balance.......................33.35051% hyperoffense..................22.05927% voltturn...................... 7.97471% semistall..................... 5.09054% stall......................... 3.63793% sun........................... 3.50727% choice........................ 3.36639% rain.......................... 3.35143% sunoffense.................... 2.05534% sand.......................... 1.66091% monotype...................... 1.17832% trickroom..................... 1.02223% sandstall..................... 0.99380% monobug....................... 0.84499% hail.......................... 0.83712% rainoffense................... 0.40663% hailoffense................... 0.21842% multiweather.................. 0.10550% sandoffense................... 0.07727% tricksun...................... 0.05131% monopsychic................... 0.04748% monograss..................... 0.04661% monoghost..................... 0.04505% monopoison.................... 0.04460% monosteel..................... 0.03842% monoice....................... 0.03632% dragmag....................... 0.03277% monodragon.................... 0.03022% monoflying.................... 0.02621% tailwind...................... 0.02565% monodark...................... 0.02565% monowater..................... 0.02478% monofighting.................. 0.01398% monoelectric.................. 0.00347% Stalliness (mean: -0.201) -2.0|# |##### -1.5|############### |################ -1.0|############################## |############# -0.5|###################### |############### 0.0|################## |######################## +0.5|########################### |############ +1.0|###### |###### +1.5|###### | +2.0| |# +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.45%