weatherless...................79.64564% offense.......................45.13761% balance.......................29.34063% hyperoffense..................18.73599% voltturn......................15.64443% sand..........................12.12681% semistall..................... 4.39158% rain.......................... 3.71219% hail.......................... 2.60636% stall......................... 2.39419% sun........................... 2.05442% trickroom..................... 1.06627% sandoffense................... 0.75687% hailoffense................... 0.66865% monotype...................... 0.52758% choice........................ 0.50990% rainoffense................... 0.45728% sunoffense.................... 0.38722% monobug....................... 0.17179% sandstall..................... 0.14838% multiweather.................. 0.14328% monoflying.................... 0.06344% monowater..................... 0.05851% dragmag....................... 0.05604% tailwind...................... 0.05306% monoice....................... 0.03894% tricksun...................... 0.03636% monofighting.................. 0.03599% monosteel..................... 0.02697% tricksand..................... 0.01992% monodark...................... 0.01915% monoghost..................... 0.01753% monodragon.................... 0.01749% mononormal.................... 0.01585% monopsychic................... 0.01319% monopoison.................... 0.01294% monograss..................... 0.01122% monofire...................... 0.01094% trickrain..................... 0.01025% monofairy..................... 0.00900% monorock...................... 0.00867% gravity....................... 0.00748% monoelectric.................. 0.00681% rainstall..................... 0.00334% trickhail..................... 0.00322% monoground.................... 0.00217% hailstall..................... 0.00186% trapper....................... 0.00129% allweather.................... 0.00037% Stalliness (mean: -0.250) |# -2.0|# |###### -1.5|########### |############## -1.0|####################### |######################### -0.5|######################### |############################## 0.0|########################## |######################## +0.5|################# |########## +1.0|######## |##### +1.5|## |# +2.0|# | +2.5| | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.43%