weatherless...................79.91222% offense.......................40.60744% balance.......................30.21619% hyperoffense..................20.41380% voltturn......................16.05605% sand..........................13.15799% semistall..................... 5.94566% rain.......................... 3.31062% stall......................... 2.81692% hail.......................... 2.46257% trickroom..................... 1.36232% sun........................... 1.22561% hailoffense................... 0.99518% sandoffense................... 0.62819% choice........................ 0.46347% rainoffense................... 0.35741% sunoffense.................... 0.24234% sandstall..................... 0.18526% monotype...................... 0.18476% monobug....................... 0.08725% multiweather.................. 0.06860% tricksun...................... 0.05681% dragmag....................... 0.04385% tailwind...................... 0.03631% tricksand..................... 0.03170% monodark...................... 0.02593% monofighting.................. 0.01549% monograss..................... 0.01410% monoice....................... 0.00915% trickrain..................... 0.00897% monofairy..................... 0.00782% monowater..................... 0.00771% monoghost..................... 0.00593% monodragon.................... 0.00421% monosteel..................... 0.00305% mononormal.................... 0.00149% monopoison.................... 0.00128% monorock...................... 0.00080% monopsychic................... 0.00064% gravity....................... 0.00044% hailstall..................... 0.00035% rainstall..................... 0.00035% monofire...................... 0.00019% allweather.................... 0.00013% monoflying.................... 0.00012% monoelectric.................. 0.00009% trapper....................... 0.00002% monoground.................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.220) |# -2.0|## |####### -1.5|############## |################ -1.0|######################### |######################## -0.5|##################### |############################## 0.0|######################### |########################### +0.5|################## |############ +1.0|########## |######### +1.5|# |## +2.0|# | +2.5| |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.40%