weatherless...................72.64508% balance.......................58.31625% offense.......................39.89239% rain..........................16.52559% sun........................... 8.07046% trickroom..................... 4.72887% hail.......................... 1.98697% tricksun...................... 1.71292% semistall..................... 1.39256% tailwind...................... 1.10899% voltturn...................... 1.00415% sand.......................... 0.90564% trickrain..................... 0.35249% hyperoffense.................. 0.34723% rainoffense................... 0.14113% multiweather.................. 0.13226% monotype...................... 0.10965% trickhail..................... 0.08529% gravity....................... 0.07901% stall......................... 0.05157% sunoffense.................... 0.02878% tricksand..................... 0.02345% monoghost..................... 0.01462% monoice....................... 0.01379% monowater..................... 0.01317% monoelectric.................. 0.00812% batonpass..................... 0.00785% mononormal.................... 0.00782% monodragon.................... 0.00765% monoflying.................... 0.00757% monopsychic................... 0.00593% monopoison.................... 0.00555% hailoffense................... 0.00533% monofighting.................. 0.00408% monosteel..................... 0.00391% monofire...................... 0.00366% monobug....................... 0.00357% dragmag....................... 0.00332% monofairy..................... 0.00299% monodark...................... 0.00278% sandstall..................... 0.00249% monoground.................... 0.00215% hailstall..................... 0.00163% monograss..................... 0.00127% sandoffense................... 0.00120% monorock...................... 0.00104% sunstall...................... 0.00076% rainstall..................... 0.00046% trapper....................... 0.00035% allweather.................... 0.00031% Stalliness (mean: 0.113) |# -0.8|## |####### -0.4|############### |########################### 0.0|############################## |############################## +0.4|######################## |################ +0.8|########## |## |# | more negative = more offensive, more positive = more stall one # = 0.61%