weatherless...................77.03335% balance.......................58.58773% offense.......................39.41587% rain..........................15.59824% sun........................... 6.25832% trickroom..................... 3.89329% semistall..................... 1.60840% tricksun...................... 1.60740% voltturn...................... 1.17948% tailwind...................... 0.97580% hail.......................... 0.81353% sand.......................... 0.37047% hyperoffense.................. 0.36994% trickrain..................... 0.35842% rainoffense................... 0.17526% multiweather.................. 0.07388% gravity....................... 0.05615% trickhail..................... 0.02919% monotype...................... 0.02020% stall......................... 0.01805% sunoffense.................... 0.00913% tricksand..................... 0.00806% monoelectric.................. 0.00416% monoghost..................... 0.00239% monoice....................... 0.00218% hailoffense................... 0.00198% monodragon.................... 0.00177% monowater..................... 0.00165% monobug....................... 0.00150% sunstall...................... 0.00144% monosteel..................... 0.00100% monoflying.................... 0.00096% monofire...................... 0.00095% monopsychic................... 0.00074% batonpass..................... 0.00071% monoground.................... 0.00070% monofairy..................... 0.00061% monofighting.................. 0.00045% mononormal.................... 0.00038% monodark...................... 0.00037% hailstall..................... 0.00030% dragmag....................... 0.00024% monograss..................... 0.00021% monopoison.................... 0.00012% sandstall..................... 0.00009% trapper....................... 0.00008% monorock...................... 0.00005% rainstall..................... 0.00004% sandoffense................... 0.00003% allweather.................... 0.00000% Stalliness (mean: 0.112) |# -0.8|## |###### -0.4|############### |######################## 0.0|############################# |############################## +0.4|####################### |################ +0.8|######### |## |# |# more negative = more offensive, more positive = more stall one # = 0.63%