weatherless...................75.44368% balance.......................65.80594% offense.......................32.08979% rain..........................15.03232% sun........................... 7.35623% trickroom..................... 3.94150% semistall..................... 1.88371% tricksun...................... 1.87798% hail.......................... 1.59333% voltturn...................... 0.82485% sand.......................... 0.73564% tailwind...................... 0.50322% hyperoffense.................. 0.19543% trickrain..................... 0.18713% multiweather.................. 0.16042% monotype...................... 0.12402% trickhail..................... 0.05519% rainoffense................... 0.04490% monoice....................... 0.03976% gravity....................... 0.03343% stall......................... 0.02512% tricksand..................... 0.01721% monosteel..................... 0.01029% dragmag....................... 0.00969% monodragon.................... 0.00949% monoflying.................... 0.00771% mononormal.................... 0.00732% monoghost..................... 0.00712% batonpass..................... 0.00712% monoelectric.................. 0.00673% sunoffense.................... 0.00673% monobug....................... 0.00613% monograss..................... 0.00534% sandstall..................... 0.00495% monofairy..................... 0.00475% monowater..................... 0.00435% monofighting.................. 0.00356% monopsychic................... 0.00336% monodark...................... 0.00277% hailoffense................... 0.00277% monoground.................... 0.00198% monofire...................... 0.00158% sandoffense................... 0.00119% monopoison.................... 0.00099% rainstall..................... 0.00079% hailstall..................... 0.00079% monorock...................... 0.00079% sunstall...................... 0.00059% Stalliness (mean: 0.197) |# -0.8|# |#### -0.4|######### |####################### 0.0|########################### |############################## +0.4|########################## |################### +0.8|############ |### |# more negative = more offensive, more positive = more stall one # = 0.64%