weatherless...................84.70069% balance.......................74.00951% offense.......................23.05703% rain..........................12.46532% semistall..................... 2.92734% sun........................... 2.58299% trickroom..................... 2.43837% tricksun...................... 0.99273% voltturn...................... 0.38829% sand.......................... 0.20898% hail.......................... 0.04456% trickrain..................... 0.03166% tailwind...................... 0.01526% stall......................... 0.00586% multiweather.................. 0.00254% monotype...................... 0.00192% gravity....................... 0.00136% monoelectric.................. 0.00094% monoice....................... 0.00077% trickhail..................... 0.00054% tricksand..................... 0.00041% hyperoffense.................. 0.00027% monograss..................... 0.00016% rainoffense................... 0.00012% monofighting.................. 0.00002% monodragon.................... 0.00002% monosteel..................... 0.00000% batonpass..................... 0.00000% sunoffense.................... 0.00000% hailstall..................... 0.00000% monobug....................... 0.00000% monoghost..................... 0.00000% hailoffense................... 0.00000% monorock...................... 0.00000% dragmag....................... 0.00000% monodark...................... 0.00000% monowater..................... 0.00000% monofairy..................... 0.00000% monoflying.................... 0.00000% mononormal.................... 0.00000% sandoffense................... 0.00000% sandstall..................... 0.00000% monofire...................... 0.00000% sunstall...................... 0.00000% monoground.................... 0.00000% rainstall..................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% Stalliness (mean: 0.269) | -0.8| |# -0.4|### |############## 0.0|################### |############################## +0.4|###################### |################ +0.8|######## |#### |# more negative = more offensive, more positive = more stall one # = 0.84%