weatherless...................91.13999% offense.......................53.41983% balance.......................31.61412% voltturn......................14.85234% hyperoffense..................10.52040% hail.......................... 5.33188% semistall..................... 3.60106% trickroom..................... 3.01679% sun........................... 2.89634% monotype...................... 1.04883% sunoffense.................... 0.98010% stall......................... 0.84460% hailoffense................... 0.43000% sand.......................... 0.38327% monoelectric.................. 0.34047% monoice....................... 0.26725% rain.......................... 0.25145% monograss..................... 0.20286% tailwind...................... 0.10422% choice........................ 0.09480% rainoffense................... 0.07655% mononormal.................... 0.07125% monopoison.................... 0.03588% monowater..................... 0.02673% monopsychic................... 0.02567% monoflying.................... 0.02353% monofighting.................. 0.02050% monobug....................... 0.01323% monoghost..................... 0.01238% monorock...................... 0.00679% monodark...................... 0.00602% monoground.................... 0.00539% monodragon.................... 0.00439% trickhail..................... 0.00412% dragmag....................... 0.00377% gravity....................... 0.00317% multiweather.................. 0.00293% tricksun...................... 0.00215% monofire...................... 0.00125% hailstall..................... 0.00000% Stalliness (mean: -0.192) -2.0|# |# -1.5|#### |####### -1.0|############## |################### -0.5|############################# |############################## 0.0|###################### |##################### +0.5|############# |############ +1.0|###### |### +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.54%