weatherless...................92.72916% offense.......................51.16716% balance.......................33.90888% voltturn......................17.33298% hyperoffense..................10.10007% hail.......................... 4.53853% semistall..................... 4.00915% trickroom..................... 2.71130% sun........................... 2.41486% sunoffense.................... 0.82757% stall......................... 0.81473% hailoffense................... 0.50010% monotype...................... 0.19480% rain.......................... 0.18077% sand.......................... 0.13668% monoice....................... 0.06652% mononormal.................... 0.06356% tailwind...................... 0.05412% monograss..................... 0.04656% rainoffense................... 0.04260% choice........................ 0.03401% monopoison.................... 0.00559% monoelectric.................. 0.00417% monowater..................... 0.00228% monofighting.................. 0.00202% monopsychic................... 0.00168% monoflying.................... 0.00126% monoghost..................... 0.00110% gravity....................... 0.00049% dragmag....................... 0.00026% monobug....................... 0.00006% monoground.................... 0.00002% monodark...................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% multiweather.................. 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% trickhail..................... 0.00000% monorock...................... 0.00000% Stalliness (mean: -0.164) -2.0|## |# -1.5|#### |###### -1.0|############ |############## -0.5|######################### |############################## 0.0|##################### |###################### +0.5|########### |############### +1.0|###### |## +1.5|# | +2.0|# more negative = more offensive, more positive = more stall one # = 0.57%