weatherless...................94.10651% offense.......................49.67506% balance.......................31.49576% voltturn......................21.95876% hyperoffense..................13.24885% semistall..................... 5.23968% hail.......................... 3.74608% trickroom..................... 2.48267% sun........................... 1.77216% sunoffense.................... 0.95167% hailoffense................... 0.75308% stall......................... 0.34065% sand.......................... 0.22219% rain.......................... 0.15305% monotype...................... 0.10758% mononormal.................... 0.06258% monoice....................... 0.02956% tailwind...................... 0.02577% monograss..................... 0.01340% choice........................ 0.00514% rainoffense................... 0.00222% monoelectric.................. 0.00083% monopsychic................... 0.00059% monofighting.................. 0.00032% monopoison.................... 0.00014% monoflying.................... 0.00010% gravity....................... 0.00004% monoghost..................... 0.00003% monowater..................... 0.00001% monobug....................... 0.00000% monoground.................... 0.00000% dragmag....................... 0.00000% monodark...................... 0.00000% tricksun...................... 0.00000% multiweather.................. 0.00000% hailstall..................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% trickhail..................... 0.00000% monorock...................... 0.00000% Stalliness (mean: -0.178) -2.0|# |# -1.5|####### |########### -1.0|############ |############## -0.5|######################### |############################## 0.0|################### |###################### +0.5|########### |################# +1.0|######## |## +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.56%