weatherless...................99.25424% balance.......................61.19779% offense.......................16.93079% semistall.....................14.58463% stall......................... 7.24523% batonpass..................... 3.73445% sun........................... 0.51635% monotype...................... 0.27894% sand.......................... 0.12561% rain.......................... 0.10380% monowater..................... 0.07765% monoice....................... 0.07448% mononormal.................... 0.04828% hyperoffense.................. 0.04156% monopsychic................... 0.02793% monoflying.................... 0.01777% monopoison.................... 0.01438% sandstall..................... 0.00747% monofire...................... 0.00580% monodark...................... 0.00527% voltturn...................... 0.00465% monoground.................... 0.00445% rainstall..................... 0.00396% monorock...................... 0.00357% monosteel..................... 0.00135% monobug....................... 0.00123% trapper....................... 0.00089% monofighting.................. 0.00087% monograss..................... 0.00086% monoghost..................... 0.00027% monoelectric.................. 0.00007% Stalliness (mean: 0.528) |### -0.5|##### |###### 0.0|##################### |############################## +0.5|################### |################ +1.0|############ |######### +1.5|####### |###### +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.73%