weatherless...................99.91278% balance.......................58.85111% offense.......................19.93875% semistall.....................12.07282% stall......................... 9.12530% batonpass..................... 4.02980% monotype...................... 0.18868% monoice....................... 0.15025% sun........................... 0.08565% monowater..................... 0.03375% hyperoffense.................. 0.01202% mononormal.................... 0.00299% rain.......................... 0.00131% monopoison.................... 0.00090% monopsychic................... 0.00067% sand.......................... 0.00025% sandstall..................... 0.00025% monobug....................... 0.00006% monofighting.................. 0.00003% monograss..................... 0.00003% monorock...................... 0.00000% monofire...................... 0.00000% monoelectric.................. 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% monodark...................... 0.00000% monosteel..................... 0.00000% voltturn...................... 0.00000% monoghost..................... 0.00000% trapper....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.478) |###### -0.5|###### |###### 0.0|######################### |############################## +0.5|##################### |############# +1.0|####### |########## +1.5|##### |######### +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.71%