sand..........................55.73346% weatherless...................42.81607% offense.......................40.81406% balance.......................26.45533% semistall.....................15.32296% hyperoffense.................. 9.27981% stall......................... 8.12784% sandstall..................... 4.48646% sandoffense................... 4.03389% batonpass..................... 2.92479% dragmag....................... 1.94040% rain.......................... 1.18170% choice........................ 0.54654% monotype...................... 0.49399% monopsychic................... 0.44210% sun........................... 0.28681% rainoffense................... 0.23215% sunoffense.................... 0.09937% voltturn...................... 0.04863% trapper....................... 0.04170% monofighting.................. 0.03210% rainstall..................... 0.01938% multiweather.................. 0.01804% monowater..................... 0.00618% monosteel..................... 0.00457% monoice....................... 0.00418% monobug....................... 0.00233% mononormal.................... 0.00208% monoghost..................... 0.00092% sunstall...................... 0.00053% monofire...................... 0.00023% monoflying.................... 0.00020% monoground.................... 0.00010% monograss..................... 0.00006% monorock...................... 0.00003% monopoison.................... 0.00001% monodark...................... 0.00001% hail.......................... 0.00001% monodragon.................... 0.00000% monoelectric.................. 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.156) |# -1.5|### |########## -1.0|#################### |######################## -0.5|############################## |##################### 0.0|#################### |################ +0.5|############### |############### +1.0|############### |############### +1.5|################ |###### +2.0|####### |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.42%