sand..........................37.64509% offense.......................36.85180% weatherless...................35.08482% balance.......................30.67197% hyperoffense..................23.57764% rain..........................20.84278% voltturn...................... 6.05903% semistall..................... 4.63892% stall......................... 4.25967% hail.......................... 4.18193% choice........................ 3.34489% dragmag....................... 2.42927% sun........................... 2.41013% sandstall..................... 2.12256% rainoffense................... 2.06920% hailoffense................... 1.09109% sandoffense................... 0.88433% rainstall..................... 0.83407% trickroom..................... 0.69264% monotype...................... 0.51523% monofighting.................. 0.34121% sunstall...................... 0.32739% hailstall..................... 0.18814% tailwind...................... 0.18541% multiweather.................. 0.16426% tricksand..................... 0.14617% trickrain..................... 0.11061% sunoffense.................... 0.10682% monosteel..................... 0.07537% gravity....................... 0.05734% monodragon.................... 0.05161% batonpass..................... 0.02380% monoground.................... 0.00969% monopoison.................... 0.00938% monopsychic................... 0.00849% monowater..................... 0.00718% monoflying.................... 0.00515% monodark...................... 0.00291% tricksun...................... 0.00259% monobug....................... 0.00211% monoghost..................... 0.00122% mononormal.................... 0.00099% monofire...................... 0.00050% monorock...................... 0.00022% monograss..................... 0.00017% allweather.................... 0.00000% monoelectric.................. 0.00000% trickhail..................... 0.00000% monoice....................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.231) -2.0|########## |####### -1.5|############ |############### -1.0|############ |############## -0.5|################### |########################## 0.0|############################## |################### +0.5|############### |############## +1.0|####### |##### +1.5|## |### +2.0|# |# +2.5|### | +3.0| more negative = more offensive, more positive = more stall one # = 0.46%