weatherless...................69.87087% balance.......................50.82729% offense.......................34.88186% rain..........................11.93413% semistall.....................10.53395% sun........................... 9.42122% trickroom..................... 7.72488% sand.......................... 5.10170% hail.......................... 4.24091% trickhail..................... 3.47738% hyperoffense.................. 2.83301% tailwind...................... 1.86797% stall......................... 0.92390% multiweather.................. 0.56883% voltturn...................... 0.52515% tricksand..................... 0.36046% dragmag....................... 0.35272% rainstall..................... 0.33103% monotype...................... 0.11511% sunoffense.................... 0.10098% hailstall..................... 0.08107% monosteel..................... 0.07842% rainoffense................... 0.07739% monowater..................... 0.01243% monograss..................... 0.01063% gravity....................... 0.00852% sandoffense................... 0.00847% monodragon.................... 0.00839% monobug....................... 0.00488% batonpass..................... 0.00377% sunstall...................... 0.00267% monofighting.................. 0.00035% trapper....................... 0.00014% monopsychic................... 0.00000% monorock...................... 0.00000% trickrain..................... 0.00000% monoflying.................... 0.00000% mononormal.................... 0.00000% hailoffense................... 0.00000% monoghost..................... 0.00000% monodark...................... 0.00000% monoground.................... 0.00000% choice........................ 0.00000% monopoison.................... 0.00000% monofire...................... 0.00000% monoice....................... 0.00000% Stalliness (mean: 0.184) -1.5| |## -1.0|#### |######### -0.5|############### |####################### 0.0|############################# |############################## +0.5|############################## |########### +1.0|############ |######## +1.5|# |# +2.0| more negative = more offensive, more positive = more stall one # = 0.57%