weatherless...................75.90940% offense.......................38.06035% balance.......................36.65892% sand..........................15.17210% hyperoffense..................13.52619% sun........................... 6.68494% semistall..................... 6.15668% stall......................... 5.59786% voltturn...................... 4.45139% rain.......................... 3.20539% monotype...................... 2.24840% multiweather.................. 1.48001% sandoffense................... 1.32983% sandstall..................... 0.65400% trickroom..................... 0.62955% choice........................ 0.53088% hail.......................... 0.52914% sunoffense.................... 0.44182% dragmag....................... 0.36586% monobug....................... 0.27155% monopsychic................... 0.25933% monowater..................... 0.24711% mononormal.................... 0.23663% monopoison.................... 0.20781% monoflying.................... 0.17201% tailwind...................... 0.14495% monorock...................... 0.14495% monofire...................... 0.13359% monosteel..................... 0.09954% monofairy..................... 0.09605% monodark...................... 0.08906% monoice....................... 0.08732% rainoffense................... 0.08382% monodragon.................... 0.07597% monograss..................... 0.07160% monoelectric.................. 0.06811% hailoffense................... 0.05938% monoground.................... 0.05239% rainstall..................... 0.04802% monofighting.................. 0.04540% monoghost..................... 0.04453% tricksand..................... 0.02969% gravity....................... 0.02183% sunstall...................... 0.01834% trapper....................... 0.00699% hailstall..................... 0.00524% trickhail..................... 0.00524% trickrain..................... 0.00262% Stalliness (mean: -0.014) -2.0|### |#### -1.5|####### |########### -1.0|############# |################## -0.5|########################## |######################### 0.0|############################## |############################# +0.5|####################### |############### +1.0|######### |###### +1.5|##### |##### +2.0|### |## +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.42%