weatherless...................78.09319% balance.......................37.76793% offense.......................33.35744% sand..........................16.07734% hyperoffense..................14.64451% stall......................... 7.19363% semistall..................... 7.03649% voltturn...................... 5.75950% sun........................... 5.03277% rain.......................... 2.09337% multiweather.................. 1.45389% sandoffense................... 1.44715% sandstall..................... 0.81536% monotype...................... 0.76041% trickroom..................... 0.43106% dragmag....................... 0.41053% choice........................ 0.26394% sunoffense.................... 0.22625% hail.......................... 0.17642% monobug....................... 0.13435% monowater..................... 0.09110% monofire...................... 0.07767% tailwind...................... 0.06754% mononormal.................... 0.06504% monofairy..................... 0.05903% monopoison.................... 0.05128% monosteel..................... 0.05065% rainoffense................... 0.04781% monoelectric.................. 0.04257% monodark...................... 0.04241% monoflying.................... 0.04196% rainstall..................... 0.04003% gravity....................... 0.02956% monopsychic................... 0.02628% monorock...................... 0.02382% monograss..................... 0.01913% monoground.................... 0.01856% monodragon.................... 0.01666% monoghost..................... 0.01658% sunstall...................... 0.01484% trapper....................... 0.01177% tricksand..................... 0.01170% monofighting.................. 0.01008% monoice....................... 0.00829% hailstall..................... 0.00668% hailoffense................... 0.00578% trickhail..................... 0.00520% trickrain..................... 0.00182% Stalliness (mean: 0.040) -2.0|#### |##### -1.5|######## |############ -1.0|############ |############### -0.5|####################### |####################### 0.0|############################# |############################## +0.5|######################### |################ +1.0|########## |###### +1.5|####### |###### +2.0|##### |## +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.41%