weatherless...................79.55769% balance.......................37.55154% offense.......................28.25324% hyperoffense..................16.43858% sand..........................15.96032% stall.........................10.69289% semistall..................... 7.06375% voltturn...................... 6.90128% sun........................... 4.18192% rain.......................... 1.65340% sandoffense................... 1.44256% multiweather.................. 1.34587% sandstall..................... 0.97294% trickroom..................... 0.38109% dragmag....................... 0.31159% choice........................ 0.25766% monotype...................... 0.12942% sunoffense.................... 0.05150% hail.......................... 0.03364% monobug....................... 0.03210% trapper....................... 0.02890% tailwind...................... 0.02554% gravity....................... 0.02542% mononormal.................... 0.01852% rainstall..................... 0.01809% sunstall...................... 0.01722% monoelectric.................. 0.01507% monopsychic................... 0.01248% monodark...................... 0.01157% tricksand..................... 0.00880% monofire...................... 0.00832% monowater..................... 0.00757% trickhail..................... 0.00737% monoflying.................... 0.00714% monofairy..................... 0.00468% monosteel..................... 0.00417% rainoffense................... 0.00357% monopoison.................... 0.00284% hailstall..................... 0.00244% monodragon.................... 0.00214% monograss..................... 0.00128% monofighting.................. 0.00100% hailoffense................... 0.00029% monoghost..................... 0.00028% monoice....................... 0.00018% monorock...................... 0.00012% monoground.................... 0.00001% trickrain..................... 0.00000% Stalliness (mean: 0.103) -2.0|#### |###### -1.5|######### |############ -1.0|########### |########### -0.5|################# |################### 0.0|######################### |############################## +0.5|###################### |############# +1.0|########## |##### +1.5|######## |####### +2.0|######## |### +2.5|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.44%