weatherless...................81.07816% balance.......................33.57128% offense.......................24.98622% hyperoffense..................16.78380% stall.........................15.83495% sand..........................15.56042% semistall..................... 8.82375% voltturn...................... 5.67286% sun........................... 3.79061% sandstall..................... 1.64967% multiweather.................. 1.40621% sandoffense................... 1.28303% trickroom..................... 1.00593% rain.......................... 0.97396% dragmag....................... 0.15109% monotype...................... 0.07026% tailwind...................... 0.05792% monoelectric.................. 0.02285% choice........................ 0.02238% gravity....................... 0.01885% monopsychic................... 0.01646% sunoffense.................... 0.01620% monobug....................... 0.01405% sunstall...................... 0.01286% mononormal.................... 0.01252% hail.......................... 0.00962% trickhail..................... 0.00864% rainstall..................... 0.00501% trapper....................... 0.00266% monoflying.................... 0.00154% monosteel..................... 0.00068% rainoffense................... 0.00064% monowater..................... 0.00057% monofairy..................... 0.00048% monofire...................... 0.00042% monodark...................... 0.00021% monograss..................... 0.00014% monopoison.................... 0.00014% monodragon.................... 0.00011% hailstall..................... 0.00007% monofighting.................. 0.00004% hailoffense................... 0.00003% monoghost..................... 0.00001% tricksand..................... 0.00001% monoice....................... 0.00001% monorock...................... 0.00000% monoground.................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.247) -2.0|### |###### -1.5|########### |################ -1.0|############# |############# -0.5|################## |################### 0.0|######################## |############################## +0.5|#################### |############## +1.0|########## |####### +1.5|################ |###### +2.0|############## |######## +2.5|#### |#### +3.0|# more negative = more offensive, more positive = more stall one # = 0.39%