weatherless...................58.37805% balance.......................53.09146% offense.......................36.68293% sun...........................14.99390% rain..........................13.66463% sand..........................11.18293% trickroom..................... 7.13415% hail.......................... 5.41463% tailwind...................... 4.71341% semistall..................... 4.63415% monotype...................... 3.80488% voltturn...................... 3.80488% multiweather.................. 3.21341% hyperoffense.................. 2.87195% stall......................... 2.71951% tricksun...................... 0.96951% monofire...................... 0.82927% monowater..................... 0.80488% tricksand..................... 0.61585% batonpass..................... 0.45732% trickhail..................... 0.35976% monosteel..................... 0.32317% sunoffense.................... 0.31707% monoice....................... 0.28049% monoelectric.................. 0.28049% monobug....................... 0.26829% sandstall..................... 0.26829% monopsychic................... 0.22561% rainoffense................... 0.22561% choice........................ 0.20122% monofairy..................... 0.18293% mononormal.................... 0.17683% dragmag....................... 0.14634% monodark...................... 0.11585% hailoffense................... 0.10366% monorock...................... 0.09146% sandoffense................... 0.09146% monograss..................... 0.06707% monodragon.................... 0.06707% monoground.................... 0.05488% rainstall..................... 0.04878% allweather.................... 0.04878% gravity....................... 0.04878% monopoison.................... 0.03659% trickrain..................... 0.03659% trapper....................... 0.02439% monofighting.................. 0.01829% monoghost..................... 0.01829% sunstall...................... 0.01829% monoflying.................... 0.01220% Stalliness (mean: 0.156) -2.0| | -1.5|# |## -1.0|##### |######## -0.5|################ |#################### 0.0|########################### |############################## +0.5|#################### |############## +1.0|######## |#### +1.5|# |# +2.0| |# more negative = more offensive, more positive = more stall one # = 0.62%