balance.......................60.66532% weatherless...................55.78158% offense.......................33.14741% sand..........................14.62362% rain..........................13.53601% sun...........................13.34945% tailwind...................... 8.12540% trickroom..................... 7.94613% voltturn...................... 6.15145% hail.......................... 5.93446% semistall..................... 4.93773% multiweather.................. 2.96437% monotype...................... 1.91714% tricksand..................... 1.03945% hyperoffense.................. 0.98421% batonpass..................... 0.79574% monofire...................... 0.72107% tricksun...................... 0.69863% trickhail..................... 0.43060% sunoffense.................... 0.38240% monofairy..................... 0.36639% stall......................... 0.26533% choice........................ 0.24814% dragmag....................... 0.24312% monosteel..................... 0.23054% gravity....................... 0.15429% monopsychic................... 0.13737% monodragon.................... 0.13501% monowater..................... 0.10607% monoice....................... 0.07304% monodark...................... 0.04165% monobug....................... 0.04115% sandstall..................... 0.02607% trickrain..................... 0.02235% monorock...................... 0.02191% monoelectric.................. 0.01751% monoghost..................... 0.01140% sunstall...................... 0.00733% monopoison.................... 0.00717% monoground.................... 0.00660% sandoffense................... 0.00496% rainstall..................... 0.00096% hailoffense................... 0.00092% mononormal.................... 0.00017% monofighting.................. 0.00009% rainoffense................... 0.00006% allweather.................... 0.00000% trapper....................... 0.00000% monograss..................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: 0.181) -2.0| | -1.5| | -1.0|### |#### -0.5|######### |################ 0.0|##################### |############################## +0.5|################# |########### +1.0|###### |#### +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.81%