weatherless...................67.44877% balance.......................63.25682% offense.......................33.25272% sun...........................12.83944% sand..........................12.69721% voltturn...................... 9.83579% tailwind...................... 8.68054% trickroom..................... 8.19141% rain.......................... 5.82358% monotype...................... 3.20638% semistall..................... 2.81484% tricksand..................... 2.73465% hail.......................... 2.56909% multiweather.................. 1.32998% monofairy..................... 1.14809% trickhail..................... 1.10023% dragmag....................... 0.68468% monosteel..................... 0.66699% tricksun...................... 0.64505% hyperoffense.................. 0.61911% sunoffense.................... 0.48104% monodragon.................... 0.43137% monopsychic................... 0.42182% batonpass..................... 0.16842% monowater..................... 0.12875% monodark...................... 0.12366% monobug....................... 0.12247% monofire...................... 0.09470% gravity....................... 0.09365% monorock...................... 0.06039% stall......................... 0.05651% monoghost..................... 0.00380% monopoison.................... 0.00239% trickrain..................... 0.00143% monoice....................... 0.00116% choice........................ 0.00110% sandstall..................... 0.00055% sandoffense................... 0.00046% monoground.................... 0.00043% monoelectric.................. 0.00036% sunstall...................... 0.00005% hailoffense................... 0.00003% mononormal.................... 0.00000% rainstall..................... 0.00000% monofighting.................. 0.00000% rainoffense................... 0.00000% trapper....................... 0.00000% monograss..................... 0.00000% monoflying.................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.152) -2.0| | -1.5|# | -1.0|### |# -0.5|####### |################### 0.0|####################### |############################## +0.5|####################### |##### +1.0|### |### +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.85%