weatherless...................78.83601% offense.......................45.43827% balance.......................27.73079% voltturn......................13.40068% hyperoffense..................11.94136% sand..........................10.82436% stall......................... 8.82072% semistall..................... 6.06886% rain.......................... 5.57098% sun........................... 4.68148% trickroom..................... 1.51343% sandoffense................... 1.22894% hail.......................... 1.13560% multiweather.................. 1.04358% sandstall..................... 0.73638% sunoffense.................... 0.43071% dragmag....................... 0.31893% monotype...................... 0.29639% hailoffense................... 0.22482% choice........................ 0.15399% monofire...................... 0.13473% gravity....................... 0.06695% rainstall..................... 0.05404% tailwind...................... 0.05121% monosteel..................... 0.02911% monowater..................... 0.02427% monobug....................... 0.02233% rainoffense................... 0.02079% sunstall...................... 0.02038% trickhail..................... 0.01892% monofairy..................... 0.01625% monofighting.................. 0.01602% monoground.................... 0.01408% tricksun...................... 0.01344% monoice....................... 0.00946% trapper....................... 0.00864% mononormal.................... 0.00637% hailstall..................... 0.00587% monoflying.................... 0.00584% monograss..................... 0.00431% tricksand..................... 0.00424% monoelectric.................. 0.00403% trickrain..................... 0.00399% monopsychic................... 0.00288% monoghost..................... 0.00219% monorock...................... 0.00164% monodark...................... 0.00126% monopoison.................... 0.00111% monodragon.................... 0.00067% fear.......................... 0.00000% Stalliness (mean: 0.055) -2.0|# |### -1.5|###### |########## -1.0|########### |##################### -0.5|############################## |####################### 0.0|###################### |############### +0.5|################ |########## +1.0|######### |#### +1.5|###### |### +2.0|## |## +2.5|## |### +3.0|## |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.49%