weatherless...................81.49421% offense.......................51.14009% balance.......................24.03169% stall.........................10.97683% sand..........................10.56845% voltturn...................... 9.96390% semistall..................... 8.21289% hyperoffense.................. 5.63850% rain.......................... 4.94446% sun........................... 3.05523% trickroom..................... 1.45606% sandstall..................... 1.34032% dragmag....................... 0.65434% sandoffense................... 0.38164% multiweather.................. 0.36331% hail.......................... 0.30219% tailwind...................... 0.16702% gravity....................... 0.14239% sunoffense.................... 0.12506% monotype...................... 0.10807% hailoffense................... 0.09795% monofire...................... 0.07137% choice........................ 0.06501% sunstall...................... 0.04384% rainstall..................... 0.03835% tricksun...................... 0.02487% trapper....................... 0.02315% hailstall..................... 0.01535% trickhail..................... 0.01394% trickrain..................... 0.01265% monowater..................... 0.01046% monosteel..................... 0.00846% monofighting.................. 0.00661% monoflying.................... 0.00377% monoground.................... 0.00245% rainoffense................... 0.00212% monobug....................... 0.00168% monoghost..................... 0.00078% monofairy..................... 0.00071% monoice....................... 0.00057% tricksand..................... 0.00029% monopsychic................... 0.00028% monoelectric.................. 0.00020% monorock...................... 0.00018% mononormal.................... 0.00016% monodark...................... 0.00015% monodragon.................... 0.00012% monopoison.................... 0.00011% monograss..................... 0.00002% fear.......................... 0.00000% Stalliness (mean: 0.170) -2.0| |# -1.5|### |### -1.0|####### |###################### -0.5|############################## |####################### 0.0|################## |######### +0.5|############# |###### +1.0|######### |### +1.5|######### |#### +2.0|### |#### +2.5|## |### +3.0|# |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.57%