weatherless...................70.87282% offense.......................46.70823% balance.......................41.72070% sun...........................10.92269% trickroom..................... 8.70324% hail.......................... 7.40648% hyperoffense.................. 6.75810% sand.......................... 6.58354% rain.......................... 5.38653% voltturn...................... 4.48878% tricksun...................... 4.41397% semistall..................... 3.06733% monotype...................... 2.11970% stall......................... 1.74564% multiweather.................. 1.09726% sunoffense.................... 0.94763% monoice....................... 0.92269% tailwind...................... 0.54863% sandoffense................... 0.42394% batonpass..................... 0.39900% tricksand..................... 0.34913% monobug....................... 0.29925% monowater..................... 0.27431% hailstall..................... 0.19950% rainoffense................... 0.14963% choice........................ 0.14963% monorock...................... 0.12469% monofairy..................... 0.12469% monopsychic................... 0.09975% monosteel..................... 0.09975% monograss..................... 0.07481% monoground.................... 0.04988% sandstall..................... 0.04988% hailoffense................... 0.04988% monopoison.................... 0.02494% monoghost..................... 0.02494% monoelectric.................. 0.02494% monodark...................... 0.02494% allweather.................... 0.02494% monoflying.................... 0.02494% Stalliness (mean: -0.040) |# -1.5|# |#### -1.0|######### |############ -0.5|################## |############################# 0.0|############################## |################ +0.5|################# |############# +1.0|#### |# +1.5|## |## +2.0| | more negative = more offensive, more positive = more stall one # = 0.62%