weatherless...................67.05033% offense.......................48.25841% balance.......................40.17854% sun...........................14.14074% trickroom.....................11.98341% hail.......................... 8.69236% tricksun...................... 6.77038% sand.......................... 6.03059% hyperoffense.................. 5.93540% voltturn...................... 5.65990% rain.......................... 4.90686% semistall..................... 3.50538% stall......................... 2.12228% monotype...................... 1.66679% sunoffense.................... 1.57045% monoice....................... 0.88419% multiweather.................. 0.74636% tailwind...................... 0.51014% tricksand..................... 0.29634% sandoffense................... 0.23114% monobug....................... 0.21853% monowater..................... 0.18014% rainoffense................... 0.15510% choice........................ 0.12376% batonpass..................... 0.12358% hailstall..................... 0.12232% monofairy..................... 0.09001% sandstall..................... 0.08540% monorock...................... 0.07540% monograss..................... 0.06599% monosteel..................... 0.06442% monoground.................... 0.05580% hailoffense................... 0.04230% allweather.................... 0.02484% monopsychic................... 0.01912% monoelectric.................. 0.01650% monopoison.................... 0.01599% monoghost..................... 0.01599% monodark...................... 0.01599% monoflying.................... 0.00459% Stalliness (mean: -0.015) | -1.5|# |### -1.0|######## |########## -0.5|################ |############################## 0.0|########################## |############### +0.5|################# |########### +1.0|### |# +1.5|### |### +2.0| | more negative = more offensive, more positive = more stall one # = 0.68%