weatherless...................72.31208% balance.......................40.15310% offense.......................29.47566% voltturn......................13.64892% hyperoffense..................11.56408% sand..........................10.77756% rain.......................... 9.70659% semistall..................... 9.64024% stall......................... 9.16691% sun........................... 7.62659% monotype...................... 4.18653% monobug....................... 3.32729% trickroom..................... 2.37591% multiweather.................. 1.61246% sandstall..................... 1.39799% hail.......................... 1.19665% sunstall...................... 0.79393% sandoffense................... 0.77786% rainoffense................... 0.38621% monowater..................... 0.32734% choice........................ 0.31443% sunoffense.................... 0.23787% monoice....................... 0.23149% dragmag....................... 0.13058% rainstall..................... 0.08499% monoground.................... 0.06977% trapper....................... 0.05065% monosteel..................... 0.04068% monopsychic................... 0.03620% tricksun...................... 0.02522% monograss..................... 0.02316% hailoffense................... 0.02238% monofire...................... 0.02092% monofairy..................... 0.02003% monoelectric.................. 0.01953% monofighting.................. 0.01840% mononormal.................... 0.01518% monodragon.................... 0.01395% monodark...................... 0.00939% monorock...................... 0.00907% tricksand..................... 0.00794% monoghost..................... 0.00268% monoflying.................... 0.00246% tailwind...................... 0.00198% hailstall..................... 0.00131% allweather.................... 0.00056% monopoison.................... 0.00055% trickhail..................... 0.00002% gravity....................... 0.00000% Stalliness (mean: 0.243) -2.0|##### |##### -1.0|######### |################ 0.0|######################### |############################## +1.0|############# |###### +2.0|#### |### +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.83%