weatherless...................77.50034% balance.......................49.86004% offense.......................25.64829% voltturn......................14.94350% rain..........................11.94818% stall.........................10.46294% semistall..................... 7.75333% sand.......................... 6.63774% hyperoffense.................. 6.27541% sun........................... 3.79308% sandstall..................... 0.92455% trickroom..................... 0.79642% hail.......................... 0.47645% multiweather.................. 0.35579% sandoffense................... 0.26821% monotype...................... 0.23119% choice........................ 0.21153% sunstall...................... 0.14263% monowater..................... 0.10605% sunoffense.................... 0.09813% rainstall..................... 0.08913% monobug....................... 0.04743% rainoffense................... 0.03200% dragmag....................... 0.03089% monoground.................... 0.02045% monoice....................... 0.01930% monosteel..................... 0.01236% monofairy..................... 0.00928% tricksand..................... 0.00619% trapper....................... 0.00567% monofighting.................. 0.00507% monograss..................... 0.00490% monodragon.................... 0.00176% monoelectric.................. 0.00137% monodark...................... 0.00104% monofire...................... 0.00103% mononormal.................... 0.00077% hailoffense................... 0.00038% tailwind...................... 0.00023% tricksun...................... 0.00019% monorock...................... 0.00016% monoghost..................... 0.00015% monopsychic................... 0.00009% monoflying.................... 0.00003% hailstall..................... 0.00001% monopoison.................... 0.00000% trickhail..................... 0.00000% allweather.................... 0.00000% gravity....................... 0.00000% Stalliness (mean: 0.452) -2.0| |### -1.0|#### |########## 0.0|#################### |############################## +1.0|############ |### +2.0|### |## +3.0|# |## more negative = more offensive, more positive = more stall one # = 1.11%