weatherless...................94.79159% offense.......................51.71053% hyperoffense..................23.61980% balance.......................21.42484% hail.......................... 3.81551% monotype...................... 3.54796% semistall..................... 2.32539% stall......................... 0.91943% sand.......................... 0.60977% rain.......................... 0.57893% monofighting.................. 0.44787% monowater..................... 0.44572% monodark...................... 0.37904% monopoison.................... 0.35733% mononormal.................... 0.34479% monodragon.................... 0.32440% monoground.................... 0.32055% monoghost..................... 0.31478% monograss..................... 0.27254% monoelectric.................. 0.23297% monoflying.................... 0.22868% sun........................... 0.22609% monoice....................... 0.21094% monosteel..................... 0.20361% monofairy..................... 0.18658% monofire...................... 0.18650% monorock...................... 0.15093% monopsychic................... 0.14322% monobug....................... 0.13324% hailoffense................... 0.10293% rainoffense................... 0.10160% sandoffense................... 0.09589% sunoffense.................... 0.03148% multiweather.................. 0.01790% hailstall..................... 0.01343% batonpass..................... 0.01138% sandstall..................... 0.00381% voltturn...................... 0.00302% dragmag....................... 0.00116% sunstall...................... 0.00033% rainstall..................... 0.00002% Stalliness (mean: -0.464) | -2.0|## |########### -1.0|############################## |############################## 0.0|##################### |############ +1.0|#### |## +2.0| | more negative = more offensive, more positive = more stall one # = 0.90%