weatherless...................78.55621% offense.......................45.98431% balance.......................39.70815% sun........................... 8.95126% hyperoffense.................. 6.20449% rain.......................... 6.11854% semistall..................... 5.96641% sand.......................... 4.02717% hail.......................... 3.46038% monotype...................... 2.51566% stall......................... 2.13664% multiweather.................. 1.07315% trickroom..................... 1.03691% monowater..................... 0.50849% monoice....................... 0.46486% monopsychic................... 0.29506% choice........................ 0.28966% monofire...................... 0.26875% tricksun...................... 0.26337% sunoffense.................... 0.20024% tailwind...................... 0.15435% hailoffense................... 0.15162% mononormal.................... 0.13790% rainoffense................... 0.13255% monodragon.................... 0.12254% monofairy..................... 0.12231% monoflying.................... 0.11305% sunstall...................... 0.10965% monodark...................... 0.10696% monoelectric.................. 0.09763% monosteel..................... 0.09247% sandstall..................... 0.08933% voltturn...................... 0.08776% sandoffense................... 0.07854% monorock...................... 0.06794% monobug....................... 0.05569% rainstall..................... 0.03984% monoground.................... 0.03320% monoghost..................... 0.02688% monograss..................... 0.02629% tricksand..................... 0.01855% monopoison.................... 0.01628% dragmag....................... 0.01464% monofighting.................. 0.01275% batonpass..................... 0.01131% hailstall..................... 0.00726% Stalliness (mean: -0.001) |# -1.5|## |##### -1.0|########### |################ -0.5|###################### |######################### 0.0|############################## |############################ +0.5|################## |########### +1.0|######### |##### +1.5|### |## +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.53%