weatherless...................80.57831% offense.......................51.58869% balance.......................37.96026% sun........................... 8.86098% rain.......................... 5.17619% semistall..................... 5.15716% hyperoffense.................. 4.04340% hail.......................... 3.38750% sand.......................... 3.01908% stall......................... 1.25049% monotype...................... 1.09009% multiweather.................. 1.00626% trickroom..................... 0.95699% choice........................ 0.67729% tricksun...................... 0.56227% monowater..................... 0.35796% monoice....................... 0.25326% monopsychic................... 0.18454% monofire...................... 0.11557% sunoffense.................... 0.08511% tailwind...................... 0.05840% rainoffense................... 0.05495% monoflying.................... 0.04560% monosteel..................... 0.03620% mononormal.................... 0.03305% monofairy..................... 0.02975% sunstall...................... 0.02972% hailoffense................... 0.02024% monodragon.................... 0.01157% sandoffense................... 0.01151% monograss..................... 0.00977% monoelectric.................. 0.00780% sandstall..................... 0.00506% monodark...................... 0.00421% monorock...................... 0.00387% rainstall..................... 0.00329% monopoison.................... 0.00086% monoghost..................... 0.00019% monofighting.................. 0.00015% monoground.................... 0.00001% voltturn...................... 0.00000% monobug....................... 0.00000% hailstall..................... 0.00000% batonpass..................... 0.00000% tricksand..................... 0.00000% dragmag....................... 0.00000% Stalliness (mean: -0.039) | -1.5|# |#### -1.0|############ |################# -0.5|######################### |########################## 0.0|############################# |############################## +0.5|############### |###### +1.0|########## |#### +1.5|## |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.55%