weatherless...................86.75979% offense.......................48.17605% balance.......................46.50869% sun........................... 7.72843% rain.......................... 3.11384% semistall..................... 2.74846% hail.......................... 2.30122% hyperoffense.................. 1.94691% trickroom..................... 1.24709% tricksun...................... 1.14412% sand.......................... 0.62587% stall......................... 0.61989% multiweather.................. 0.52656% choice........................ 0.48611% monotype...................... 0.29029% monofire...................... 0.10345% monoice....................... 0.07161% sunoffense.................... 0.05298% mononormal.................... 0.02538% rainoffense................... 0.02496% monofairy..................... 0.02330% tailwind...................... 0.02322% monowater..................... 0.02216% monoflying.................... 0.01407% monosteel..................... 0.01360% hailoffense................... 0.01215% sunstall...................... 0.00968% monopsychic................... 0.00918% monodragon.................... 0.00330% monoelectric.................. 0.00151% monodark...................... 0.00116% monograss..................... 0.00102% monorock...................... 0.00096% sandoffense................... 0.00079% sandstall..................... 0.00025% rainstall..................... 0.00023% monopoison.................... 0.00005% monoghost..................... 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% voltturn...................... 0.00000% monobug....................... 0.00000% hailstall..................... 0.00000% batonpass..................... 0.00000% tricksand..................... 0.00000% dragmag....................... 0.00000% Stalliness (mean: 0.011) | -1.5| |# -1.0|######## |########## -0.5|##################### |####################### 0.0|#################### |############################## +0.5|############ |### +1.0|############### |## +1.5| |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.68%