weatherless...................59.50084% offense.......................43.47585% balance.......................36.30037% voltturn......................24.45463% rain..........................23.40376% sun...........................19.35118% hyperoffense..................13.79267% multiweather.................. 4.92830% semistall..................... 4.56315% rainoffense................... 1.96960% stall......................... 1.86795% hail.......................... 1.63182% sunoffense.................... 1.50750% sand.......................... 1.28622% monotype...................... 1.25729% choice........................ 1.01647% trickroom..................... 0.29399% hailoffense................... 0.24943% monograss..................... 0.21659% monodark...................... 0.20720% sandoffense................... 0.17280% tailwind...................... 0.14231% sunstall...................... 0.13370% monowater..................... 0.11963% monofighting.................. 0.10399% sandstall..................... 0.10008% monodragon.................... 0.08132% monofire...................... 0.07663% monoelectric.................. 0.07663% rainstall..................... 0.07428% mononormal.................... 0.07037% monosteel..................... 0.06177% monopsychic................... 0.05161% monoflying.................... 0.05082% dragmag....................... 0.05082% monorock...................... 0.05004% monoghost..................... 0.04535% monoground.................... 0.04379% monoice....................... 0.04222% monopoison.................... 0.03128% tricksun...................... 0.02893% gravity....................... 0.01798% allweather.................... 0.01564% monofairy..................... 0.01486% trickrain..................... 0.01486% trapper....................... 0.01173% monobug....................... 0.01095% hailstall..................... 0.00469% trickhail..................... 0.00156% Stalliness (mean: -0.145) -2.5|## |# -2.0|# |### -1.5|###### |############ -1.0|############### |###################### -0.5|############################# |########################### 0.0|############################## |########################### +0.5|###################### |############### +1.0|######### |##### +1.5|## |# +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.43%