weatherless...................60.44105% balance.......................46.26644% voltturn......................35.66026% offense.......................30.15542% rain..........................22.40831% sun...........................20.79849% hyperoffense..................11.55701% semistall..................... 8.17412% multiweather.................. 4.47668% stall......................... 3.84701% rainoffense................... 0.91835% sunoffense.................... 0.71956% hail.......................... 0.54721% sand.......................... 0.35002% choice........................ 0.29339% trickroom..................... 0.25968% sunstall...................... 0.18713% rainstall..................... 0.16583% tailwind...................... 0.12503% monotype...................... 0.09969% hailoffense................... 0.04722% monofighting.................. 0.02868% monoground.................... 0.02272% sandstall..................... 0.01609% dragmag....................... 0.01210% monowater..................... 0.01168% allweather.................... 0.01164% trickrain..................... 0.01106% monoelectric.................. 0.00817% gravity....................... 0.00810% monodark...................... 0.00776% tricksun...................... 0.00666% mononormal.................... 0.00528% sandoffense................... 0.00435% monosteel..................... 0.00258% monofire...................... 0.00238% monofairy..................... 0.00224% monodragon.................... 0.00195% monoghost..................... 0.00193% monorock...................... 0.00192% monopsychic................... 0.00156% hailstall..................... 0.00152% monobug....................... 0.00142% monoice....................... 0.00126% monoflying.................... 0.00028% monopoison.................... 0.00022% trapper....................... 0.00006% monograss..................... 0.00006% trickhail..................... 0.00000% Stalliness (mean: 0.112) -2.5|# |# -2.0|### |## -1.5|###### |######### -1.0|######## |############ -0.5|############### |#################### 0.0|############################## |############################## +0.5|############################# |################## +1.0|############# |######## +1.5|##### |# +2.0|# |# +2.5|## |## more negative = more offensive, more positive = more stall one # = 0.46%