weatherless...................56.25975% balance.......................47.56449% voltturn......................42.18017% sun...........................27.06306% offense.......................23.79318% rain..........................22.88753% semistall.....................12.80128% stall......................... 9.11831% hyperoffense.................. 6.72274% multiweather.................. 6.53698% sunoffense.................... 0.49675% rainoffense................... 0.33662% tailwind...................... 0.26072% sunstall...................... 0.24162% trickroom..................... 0.19491% sand.......................... 0.17825% rainstall..................... 0.17726% hail.......................... 0.16271% choice........................ 0.03354% hailoffense................... 0.01735% monotype...................... 0.00934% dragmag....................... 0.00811% monofighting.................. 0.00340% allweather.................... 0.00312% sandoffense................... 0.00269% monoground.................... 0.00218% mononormal.................... 0.00142% monowater..................... 0.00109% monoelectric.................. 0.00108% sandstall..................... 0.00085% trickrain..................... 0.00032% monofairy..................... 0.00026% monofire...................... 0.00025% monodragon.................... 0.00022% monoghost..................... 0.00019% monopsychic................... 0.00013% gravity....................... 0.00012% tricksun...................... 0.00010% monorock...................... 0.00009% monosteel..................... 0.00006% monoice....................... 0.00003% monopoison.................... 0.00001% monodark...................... 0.00001% monobug....................... 0.00000% monograss..................... 0.00000% monoflying.................... 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.431) -2.5| | -2.0|# | -1.5|### |####### -1.0|##### |############ -0.5|########## |################ 0.0|############################## |########################### +0.5|############################## |####################### +1.0|#################### |########## +1.5|############ |#### +2.0|# |### +2.5|###### |### more negative = more offensive, more positive = more stall one # = 0.44%