weatherless...................85.22267% offense.......................51.36640% balance.......................28.74494% hyperoffense..................14.62551% rain.......................... 6.93320% semistall..................... 4.50405% trickroom..................... 4.09919% sand.......................... 3.59312% sun........................... 3.03644% hail.......................... 1.72065% voltturn...................... 1.41700% monotype...................... 1.26518% rainoffense................... 1.16397% tricksand..................... 0.86032% tricksun...................... 0.86032% stall......................... 0.75911% monowater..................... 0.50607% monoground.................... 0.50607% multiweather.................. 0.50607% choice........................ 0.50607% monofairy..................... 0.45547% sandoffense................... 0.25304% monofighting.................. 0.15182% dragmag....................... 0.15182% monofire...................... 0.10121% monoice....................... 0.10121% hailoffense................... 0.05061% monoelectric.................. 0.05061% monopsychic................... 0.05061% Stalliness (mean: -0.227) -1.5|#### |############# -1.0|##################### |###################### -0.5|############################## |######################### 0.0|#################### |#################### +0.5|############# |############# +1.0|## |##### +1.5|#### |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.51%