weatherless...................82.00064% offense.......................51.62715% hyperoffense..................21.79549% balance.......................21.64851% rain.......................... 9.95379% batonpass..................... 5.68296% monotype...................... 4.95572% sun........................... 4.94294% voltturn...................... 2.79083% sand.......................... 2.74976% semistall..................... 2.66436% stall......................... 2.26449% hail.......................... 1.64624% choice........................ 1.54064% rainoffense................... 1.42575% trickroom..................... 1.26682% multiweather.................. 1.17024% mononormal.................... 0.90640% monoghost..................... 0.78045% sunoffense.................... 0.59498% monodragon.................... 0.51382% monowater..................... 0.38040% monoflying.................... 0.34969% trickrain..................... 0.34232% monodark...................... 0.31658% monobug....................... 0.30368% monopoison.................... 0.29237% monoice....................... 0.28215% monofighting.................. 0.27485% sandoffense................... 0.27205% monopsychic................... 0.26731% monoelectric.................. 0.26191% monofairy..................... 0.23537% hailoffense................... 0.20782% monosteel..................... 0.20015% monoground.................... 0.19572% monograss..................... 0.16097% sunstall...................... 0.16001% tailwind...................... 0.14309% monofire...................... 0.13843% monorock...................... 0.07889% tricksun...................... 0.05443% rainstall..................... 0.05238% tricksand..................... 0.04256% trapper....................... 0.03448% allweather.................... 0.02950% dragmag....................... 0.02241% hailstall..................... 0.01345% sandstall..................... 0.01136% gravity....................... 0.00985% fear.......................... 0.00433% trickhail..................... 0.00416% swagplay...................... 0.00008% sandfear...................... 0.00001% Stalliness (mean: -0.388) | -2.0|# |########### -1.0|######################### |############################## 0.0|##################### |########### +1.0|##### |## +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.91%