weatherless...................81.96443% offense.......................43.00657% balance.......................25.58934% hyperoffense..................23.33539% rain..........................13.40898% semistall..................... 4.27413% batonpass..................... 4.22563% stall......................... 3.79456% sun........................... 3.01531% voltturn...................... 2.88149% trickroom..................... 2.49710% monotype...................... 2.20001% rainoffense................... 1.98020% choice........................ 1.48750% sand.......................... 1.34985% hail.......................... 0.96376% trickrain..................... 0.78808% multiweather.................. 0.68910% monoghost..................... 0.46877% monopoison.................... 0.25278% mononormal.................... 0.25076% monodark...................... 0.24299% monodragon.................... 0.23935% sunoffense.................... 0.21748% monoice....................... 0.18876% monowater..................... 0.17990% monofairy..................... 0.13040% sandoffense................... 0.12984% tricksand..................... 0.12625% monoflying.................... 0.11291% monofighting.................. 0.10567% monosteel..................... 0.10157% monoelectric.................. 0.09305% sunstall...................... 0.09292% monopsychic................... 0.09044% hailoffense................... 0.07799% monobug....................... 0.07423% trapper....................... 0.06944% tailwind...................... 0.06665% monoground.................... 0.04878% monograss..................... 0.04527% tricksun...................... 0.04085% monofire...................... 0.03016% monorock...................... 0.02436% dragmag....................... 0.01425% hailstall..................... 0.01067% sandstall..................... 0.00832% rainstall..................... 0.00251% gravity....................... 0.00201% fear.......................... 0.00143% allweather.................... 0.00055% trickhail..................... 0.00032% sandfear...................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: -0.286) |# -2.0|# |################ -1.0|############################## |############################## 0.0|######################### |################ +1.0|######## |### +2.0|# |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.74%