weatherless...................83.83265% offense.......................34.80652% balance.......................27.68844% hyperoffense..................24.50664% rain..........................13.56734% semistall..................... 7.40595% stall......................... 5.59245% batonpass..................... 3.26774% trickroom..................... 3.15431% voltturn...................... 2.58078% rainoffense................... 1.99621% sun........................... 1.90343% trickrain..................... 1.39051% sand.......................... 0.73428% choice........................ 0.73416% monotype...................... 0.61924% multiweather.................. 0.32812% hail.......................... 0.29158% tricksand..................... 0.18518% sunstall...................... 0.18065% trapper....................... 0.16909% monoice....................... 0.13029% monodark...................... 0.11140% monoghost..................... 0.07140% monopoison.................... 0.06212% sunoffense.................... 0.05808% mononormal.................... 0.05433% monodragon.................... 0.04844% sandoffense................... 0.04325% monosteel..................... 0.04134% monobug....................... 0.03469% monofairy..................... 0.03268% monopsychic................... 0.03249% monoelectric.................. 0.03067% tailwind...................... 0.02736% monowater..................... 0.02718% monofighting.................. 0.02681% monoflying.................... 0.02352% hailoffense................... 0.01770% dragmag....................... 0.01746% monoground.................... 0.01029% monograss..................... 0.00781% sandstall..................... 0.00544% monorock...................... 0.00277% monofire...................... 0.00276% rainstall..................... 0.00272% tricksun...................... 0.00262% hailstall..................... 0.00248% gravity....................... 0.00013% allweather.................... 0.00009% fear.......................... 0.00008% trickhail..................... 0.00001% sandfear...................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: -0.149) | -2.0|# |################# -1.0|############################## |####################### 0.0|######################### |################### +1.0|########### |####### +2.0|# |## +3.0|### more negative = more offensive, more positive = more stall one # = 0.72%