weatherless...................88.27018% offense.......................36.22526% balance.......................32.24257% hyperoffense..................15.10403% stall.........................11.17140% voltturn...................... 8.88554% rain.......................... 8.68505% semistall..................... 5.25673% sun........................... 2.13296% rainoffense................... 0.93058% sand.......................... 0.60557% choice........................ 0.56292% hail.......................... 0.47322% sunoffense.................... 0.21406% multiweather.................. 0.16699% monotype...................... 0.10885% monofairy..................... 0.03477% monograss..................... 0.02314% monowater..................... 0.02149% monopsychic................... 0.01318% hailoffense................... 0.01304% mononormal.................... 0.01267% monoice....................... 0.01004% monobug....................... 0.00360% dragmag....................... 0.00347% monofighting.................. 0.00201% monodragon.................... 0.00041% monorock...................... 0.00000% sandoffense................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% monofire...................... 0.00000% monoground.................... 0.00000% monoghost..................... 0.00000% monoelectric.................. 0.00000% sandstall..................... 0.00000% monosteel..................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% rainstall..................... 0.00000% tailwind...................... 0.00000% Stalliness (mean: 0.070) -2.0|### |## -1.5|### |########## -1.0|####################### |#################### -0.5|################### |#################### 0.0|################### |############################## +0.5|############# |############## +1.0|####### |#### +1.5|##### |### +2.0|############ |## +2.5|## |##### +3.0| more negative = more offensive, more positive = more stall one # = 0.46%