weatherless...................77.08045% balance.......................42.67321% offense.......................30.74480% semistall.....................15.70631% sun...........................10.30985% rain.......................... 9.96921% stall......................... 7.03041% monotype...................... 4.02810% hyperoffense.................. 3.84527% voltturn...................... 2.41724% sand.......................... 2.30947% hail.......................... 1.66282% multiweather.................. 1.27598% monobug....................... 0.99692% sunoffense.................... 0.81794% dragmag....................... 0.80446% rainstall..................... 0.73518% monoghost..................... 0.66590% choice........................ 0.60046% monowater..................... 0.39453% mononormal.................... 0.34834% monosteel..................... 0.33487% sandstall..................... 0.32910% monorock...................... 0.32717% trickroom..................... 0.24827% monofairy..................... 0.22325% monofire...................... 0.21940% monodragon.................... 0.20978% monodark...................... 0.20400% monopsychic................... 0.18476% sunstall...................... 0.17513% monograss..................... 0.16744% tailwind...................... 0.14819% rainoffense................... 0.13857% monoflying.................... 0.12317% monoground.................... 0.11162% monoelectric.................. 0.10778% tricksun...................... 0.09045% hailoffense................... 0.08468% monopoison.................... 0.08468% monoice....................... 0.07506% monofighting.................. 0.05774% trapper....................... 0.03849% hailstall..................... 0.01732% sandoffense................... 0.01540% trickrain..................... 0.01347% fear.......................... 0.01155% allweather.................... 0.00192% Stalliness (mean: 0.368) -2.0|# |# -1.5|# |#### -1.0|###### |############ -0.5|################## |######################### 0.0|############################## |############################ +0.5|########################## |###################### +1.0|####################### |################# +1.5|########### |######## +2.0|### |## +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.42%