weatherless...................74.42132% balance.......................37.77824% semistall.....................28.90992% stall.........................20.02925% sun...........................14.18202% rain.......................... 9.77717% offense....................... 7.58166% hyperoffense.................. 5.70093% voltturn...................... 3.67784% sunoffense.................... 3.52229% monotype...................... 2.28073% dragmag....................... 1.85118% sand.......................... 1.73361% rainstall..................... 1.51697% monobug....................... 1.11410% monoghost..................... 1.08208% sandstall..................... 0.78882% sunstall...................... 0.57136% multiweather.................. 0.13421% trickroom..................... 0.10599% tricksun...................... 0.07808% monopoison.................... 0.07414% choice........................ 0.05730% hail.......................... 0.02011% hailoffense................... 0.00624% monosteel..................... 0.00355% monodragon.................... 0.00295% trapper....................... 0.00284% monopsychic................... 0.00237% mononormal.................... 0.00143% monowater..................... 0.00105% monoground.................... 0.00065% monofighting.................. 0.00049% monorock...................... 0.00035% rainoffense................... 0.00028% monofairy..................... 0.00018% monoflying.................... 0.00013% tailwind...................... 0.00009% sandoffense................... 0.00003% hailstall..................... 0.00002% monodark...................... 0.00001% monoice....................... 0.00000% monograss..................... 0.00000% monoelectric.................. 0.00000% trickrain..................... 0.00000% monofire...................... 0.00000% fear.......................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.876) -2.0|# | -1.5| |####### -1.0|# |### -0.5|## |#### 0.0|######## |####### +0.5|############ |################## +1.0|############################## |##################### +1.5|################ |##################### +2.0|####### |# +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.62%