weatherless...................85.28634% offense.......................55.98486% balance.......................27.15920% hyperoffense.................. 9.87925% rain.......................... 6.77685% sand.......................... 4.70858% voltturn...................... 3.93986% stall......................... 3.67339% semistall..................... 3.30330% sun........................... 2.33790% trickroom..................... 1.95935% hail.......................... 1.59561% monotype...................... 1.43700% multiweather.................. 0.64924% batonpass..................... 0.58897% rainoffense................... 0.48111% monoghost..................... 0.25800% sandoffense................... 0.23263% monowater..................... 0.20408% monodark...................... 0.14169% tricksun...................... 0.13323% sunoffense.................... 0.12900% tailwind...................... 0.12900% hailoffense................... 0.12372% mononormal.................... 0.12054% monoice....................... 0.10574% sandstall..................... 0.10574% monograss..................... 0.10468% monopoison.................... 0.09411% monodragon.................... 0.07402% trickhail..................... 0.06556% monoelectric.................. 0.05921% monofighting.................. 0.05816% dragmag....................... 0.05498% trickrain..................... 0.05393% monobug....................... 0.04970% monoflying.................... 0.04864% rainstall..................... 0.04230% monopsychic................... 0.03595% monofairy..................... 0.03595% gravity....................... 0.03384% monoground.................... 0.02115% monosteel..................... 0.01903% monofire...................... 0.01163% sunstall...................... 0.00317% tricksand..................... 0.00317% hailstall..................... 0.00106% monorock...................... 0.00106% trapper....................... 0.00106% Stalliness (mean: -0.157) |# -1.5|## |####### -1.0|################ |######################### -0.5|############################# |############################## 0.0|######################### |################# +0.5|############# |####### +1.0|##### |### +1.5|# |# +2.0|# |# +2.5|# |## more negative = more offensive, more positive = more stall one # = 0.53%