weatherless...................86.34525% offense.......................56.57889% balance.......................27.61089% hyperoffense.................. 8.52844% rain.......................... 6.21138% sand.......................... 5.19269% stall......................... 3.85247% voltturn...................... 3.46220% semistall..................... 3.42931% trickroom..................... 1.78079% sun........................... 1.68862% hail.......................... 1.07416% monotype...................... 0.50252% multiweather.................. 0.47515% rainoffense................... 0.37016% batonpass..................... 0.28736% sandoffense................... 0.20162% monowater..................... 0.10868% monodark...................... 0.10718% tricksun...................... 0.09819% sunoffense.................... 0.07805% hailoffense................... 0.07446% trickhail..................... 0.07008% monodragon.................... 0.06043% trickrain..................... 0.05588% sandstall..................... 0.05265% tailwind...................... 0.04713% monoice....................... 0.04251% monoelectric.................. 0.04059% rainstall..................... 0.03465% dragmag....................... 0.03233% monopoison.................... 0.02534% monofighting.................. 0.02488% monoghost..................... 0.02357% monobug....................... 0.02108% monoground.................... 0.01088% monofairy..................... 0.00808% monosteel..................... 0.00734% monofire...................... 0.00658% monoflying.................... 0.00603% monopsychic................... 0.00421% mononormal.................... 0.00346% monograss..................... 0.00264% tricksand..................... 0.00231% gravity....................... 0.00191% sunstall...................... 0.00186% trapper....................... 0.00072% monorock...................... 0.00026% hailstall..................... 0.00025% Stalliness (mean: -0.129) |# -1.5|## |###### -1.0|############### |######################## -0.5|############################## |############################## 0.0|######################### |################# +0.5|############# |###### +1.0|##### |### +1.5|# |# +2.0|# |# +2.5|# |### more negative = more offensive, more positive = more stall one # = 0.54%