weatherless...................87.89271% offense.......................55.63216% balance.......................29.76776% rain.......................... 5.86561% sand.......................... 5.79441% hyperoffense.................. 5.71048% semistall..................... 5.68533% stall......................... 3.20426% voltturn...................... 1.58067% trickroom..................... 0.89483% multiweather.................. 0.64331% hail.......................... 0.59571% sun........................... 0.49560% sandoffense................... 0.24586% rainoffense................... 0.14583% rainstall..................... 0.13708% batonpass..................... 0.10506% monotype...................... 0.09386% hailoffense................... 0.05957% trickrain..................... 0.03999% monodark...................... 0.03109% trickhail..................... 0.02973% sunoffense.................... 0.02137% monowater..................... 0.02114% tailwind...................... 0.01329% dragmag....................... 0.01278% monoelectric.................. 0.01228% monoice....................... 0.01220% tricksun...................... 0.01130% monodragon.................... 0.00591% monofighting.................. 0.00437% monoground.................... 0.00185% monobug....................... 0.00175% monofire...................... 0.00087% monoghost..................... 0.00085% monofairy..................... 0.00078% monosteel..................... 0.00062% trapper....................... 0.00008% monoflying.................... 0.00007% mononormal.................... 0.00006% monograss..................... 0.00001% sandstall..................... 0.00001% monopsychic................... 0.00000% gravity....................... 0.00000% monopoison.................... 0.00000% hailstall..................... 0.00000% monorock...................... 0.00000% sunstall...................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.050) | -1.5| |### -1.0|############ |#################### -0.5|############################## |########################## 0.0|######################### |################ +0.5|############## |######## +1.0|###### |##### +1.5|## |# +2.0| |# +2.5|# |### more negative = more offensive, more positive = more stall one # = 0.57%