weatherless...................87.18931% offense.......................59.56657% balance.......................27.40107% rain.......................... 9.54731% semistall..................... 6.40684% hyperoffense.................. 4.94608% sand.......................... 3.70658% stall......................... 1.67944% voltturn...................... 1.32610% multiweather.................. 1.00244% trickroom..................... 0.76239% hail.......................... 0.34109% sun........................... 0.21820% hailoffense................... 0.14560% rainoffense................... 0.11588% trickrain..................... 0.07667% monotype...................... 0.03913% trickhail..................... 0.03350% batonpass..................... 0.03184% rainstall..................... 0.02431% sunoffense.................... 0.01449% monoice....................... 0.01137% tailwind...................... 0.01114% monoelectric.................. 0.01066% sandoffense................... 0.00979% monodark...................... 0.00868% tricksun...................... 0.00825% monowater..................... 0.00369% monofighting.................. 0.00180% monodragon.................... 0.00136% monoghost..................... 0.00055% monosteel..................... 0.00050% dragmag....................... 0.00039% monoground.................... 0.00032% monobug....................... 0.00014% monofairy..................... 0.00006% mononormal.................... 0.00001% monofire...................... 0.00001% sandstall..................... 0.00000% monograss..................... 0.00000% trapper....................... 0.00000% monoflying.................... 0.00000% monopsychic................... 0.00000% gravity....................... 0.00000% hailstall..................... 0.00000% monopoison.................... 0.00000% monorock...................... 0.00000% sunstall...................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.109) | -1.5| |### -1.0|############## |########################### -0.5|############################## |############################# 0.0|########################## |################ +0.5|############## |######## +1.0|#### |########## +1.5|# | +2.0| |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.54%