weatherless...................87.06794% offense.......................43.17640% balance.......................28.21812% hyperoffense..................14.86889% sun...........................10.25030% stall......................... 8.58164% voltturn...................... 6.34684% semistall..................... 5.15495% hail.......................... 1.34088% monotype...................... 1.28129% rain.......................... 1.01311% trickroom..................... 0.86412% sand.......................... 0.44696% hailoffense................... 0.23838% choice........................ 0.23838% monobug....................... 0.20858% monofighting.................. 0.17878% monodark...................... 0.17878% monoghost..................... 0.11919% monofairy..................... 0.11919% monoice....................... 0.11919% tricksun...................... 0.11919% multiweather.................. 0.11919% sunoffense.................... 0.11919% monodragon.................... 0.08939% monopoison.................... 0.08939% monosteel..................... 0.08939% monoelectric.................. 0.08939% monorock...................... 0.05959% monofire...................... 0.05959% sandstall..................... 0.05959% tailwind...................... 0.02980% monowater..................... 0.02980% monoground.................... 0.02980% dragmag....................... 0.02980% monograss..................... 0.02980% mononormal.................... 0.02980% monopsychic................... 0.02980% monoflying.................... 0.02980% Stalliness (mean: -0.018) |# -1.5|###### |########### -1.0|############# |############# -0.5|################## |############################## 0.0|################ |############## +0.5|############ |########### +1.0|###### |#### +1.5|### |##### +2.0|######## more negative = more offensive, more positive = more stall one # = 0.58%