weatherless...................84.03384% offense.......................39.57504% hyperoffense..................30.18409% balance.......................20.47566% voltturn......................13.95648% rain.......................... 6.30052% hail.......................... 6.14068% semistall..................... 4.96282% stall......................... 4.80239% trickroom..................... 3.12991% sun........................... 2.05936% hailoffense................... 1.98148% sand.......................... 1.53125% rainoffense................... 1.27237% sunoffense.................... 0.76724% choice........................ 0.50492% monotype...................... 0.28939% sandoffense................... 0.28575% gravity....................... 0.06896% multiweather.................. 0.06565% mononormal.................... 0.05377% monograss..................... 0.04579% monosteel..................... 0.03650% monoghost..................... 0.03166% hailstall..................... 0.02795% trickrain..................... 0.02642% trickhail..................... 0.02417% monodark...................... 0.02146% monopsychic................... 0.01899% monorock...................... 0.01646% sandstall..................... 0.01585% monowater..................... 0.01573% monodragon.................... 0.01569% monoground.................... 0.01476% monopoison.................... 0.01457% monoflying.................... 0.01241% monofire...................... 0.01051% monofighting.................. 0.01002% monoice....................... 0.00808% monobug....................... 0.00689% tailwind...................... 0.00476% monoelectric.................. 0.00396% monofairy..................... 0.00110% tricksun...................... 0.00106% dragmag....................... 0.00033% rainstall..................... 0.00032% Stalliness (mean: -0.410) |# -2.0|########## |################## -1.0|############################## |########################### 0.0|###################### |############# +1.0|######### |#### +2.0|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.72%